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AI Insights · Timothy · January 2025

Top 5 Match 3 Games on Android in Australia Q4 2024

Explore the performance trends of the top 5 Match 3 games on Android in Australia during Q4 2024, featuring insights on downloads, revenue, and active users.

Top 5 Match 3 Games on Android in Australia Q4 2024

In the fourth quarter of 2024, the top Match 3 games on the Android platform in Australia demonstrated varied performance trends. Here's a closer look at the key metrics for the leading titles, based on data from Sensor Tower.

Royal Match from Dream Games, Ltd. saw its weekly revenue begin at around $300K, followed by a gradual decline to approximately $160K in mid-November. However, there was a slight recovery, ending the year at about $176K. Weekly downloads started at 5.7K, dropping to 2.8K mid-quarter, before climbing to 7.5K by the end of December. Active users showed a downward trend initially, from 134K to 105K, with a slight resurgence to 113K at the close of the quarter.

King's Candy Crush Saga maintained steady revenue, beginning at $180K and experiencing fluctuations, closing at $130K. Downloads had minor ups and downs, starting at 3.8K and finishing at 3.9K. Active users fluctuated, starting at 61K, dipping mid-quarter, and recovering to 60K by the end of the quarter.

Gardenscapes by Playrix showed consistent revenue close to $68K at the start and $58K by the end. Downloads started at 2.6K, decreasing to 1.2K mid-quarter, then rising to 2.1K. Active users began at 17K, dipped to 10K, and ended at 15K.

Gossip Harbor: Merge & Story from Microfun Limited experienced an upward trend in revenue, starting at $50K and peaking at $67K towards the end. Downloads showed variability, starting at 2.5K, dipping to 2.2K, and ending the quarter at 4.3K. Active users increased steadily from 24K to 40K.

Fishdom, another Playrix title, had a stable revenue that started around $59K, peaking at $60K, and ending at $48K. Downloads showed fluctuations, beginning at 2.6K, dropping to 1.5K mid-quarter, and rising slightly to 2.4K. Active users initially rose from 17K to 21K but declined to 7.7K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower's comprehensive reports on these top-performing games.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025